Class SelectionStatusDialog

All Implemented Interfaces:
Direct Known Subclasses:
AbstractElementListSelectionDialog, CheckedTreeSelectionDialog, ElementTreeSelectionDialog, FilteredItemsSelectionDialog, NewFolderDialog, ProjectLocationSelectionDialog

public abstract class SelectionStatusDialog extends SelectionDialog
An abstract base class for dialogs with a status bar and ok/cancel buttons. The status message must be passed over as StatusInfo object and can be an error, warning or ok. The OK button is enabled or disabled depending on the status.
  • Constructor Details

    • SelectionStatusDialog

      public SelectionStatusDialog(Shell parent)
      Creates an instance of a SelectionStatusDialog.
      parent - the parent shell
  • Method Details

    • setStatusLineAboveButtons

      public void setStatusLineAboveButtons(boolean aboveButtons)
      Controls whether status line appears to the left of the buttons (default) or above them.
      aboveButtons - if true status line is placed above buttons; if false to the right
    • setImage

      public void setImage(Image image)
      Sets the image for this dialog.
      image - the image.
    • getFirstResult

      public Object getFirstResult()
      Returns the first element from the list of results. Returns null if no element has been selected.
      the first result element if one exists. Otherwise null is returned.
    • setResult

      protected void setResult(int position, Object element)
      Sets a result element at the given position.
      position - the position
      element - the element to set.
    • computeResult

      protected abstract void computeResult()
      Compute the result and return it.
    • configureShell

      protected void configureShell(Shell shell)
      Description copied from class: Window
      Configures the given shell in preparation for opening this window in it.

      The default implementation of this framework method sets the shell's image and gives it a grid layout. Subclasses may extend or reimplement.

      configureShell in class SelectionDialog
      shell - the shell
    • updateStatus

      protected void updateStatus(IStatus status)
      Update the dialog's status line to reflect the given status. It is safe to call this method before the dialog has been opened.
      status - the IStatus to use for updating the status line.
    • updateButtonsEnableState

      protected void updateButtonsEnableState(IStatus status)
      Update the status of the ok button to reflect the given status. Subclasses may override this method to update additional buttons.
      status - the IStatus to use.
    • okPressed

      protected void okPressed()
      Description copied from class: Dialog
      Notifies that the ok button of this dialog has been pressed.

      The Dialog implementation of this framework method sets this dialog's return code to Window.OK and closes the dialog. Subclasses may override.

      okPressed in class Dialog
    • create

      public void create()
      Description copied from class: Window
      Creates this window's widgetry in a new top-level shell.

      The default implementation of this framework method creates this window's shell (by calling createShell), and its controls (by calling createContents), then initializes this window's shell bounds (by calling initializeBounds).

      create in class Dialog
    • createButtonBar

      protected Control createButtonBar(Composite parent)
      Description copied from class: Dialog
      Creates and returns the contents of this dialog's button bar.

      The Dialog implementation of this framework method lays out a button bar and calls the createButtonsForButtonBar framework method to populate it. Subclasses may override.

      The returned control's layout data must be an instance of GridData.

      createButtonBar in class TrayDialog
      parent - the parent composite to contain the button bar
      the button bar control