Class SelectionStatusDialog

    • Constructor Detail

      • SelectionStatusDialog

        public SelectionStatusDialog​(Shell parent)
        Creates an instance of a SelectionStatusDialog.
        parent - the parent shell
    • Method Detail

      • setStatusLineAboveButtons

        public void setStatusLineAboveButtons​(boolean aboveButtons)
        Controls whether status line appears to the left of the buttons (default) or above them.
        aboveButtons - if true status line is placed above buttons; if false to the right
      • setImage

        public void setImage​(Image image)
        Sets the image for this dialog.
        image - the image.
      • getFirstResult

        public Object getFirstResult()
        Returns the first element from the list of results. Returns null if no element has been selected.
        the first result element if one exists. Otherwise null is returned.
      • setResult

        protected void setResult​(int position,
                                 Object element)
        Sets a result element at the given position.
        position - the position
        element - the element to set.
      • computeResult

        protected abstract void computeResult()
        Compute the result and return it.
      • configureShell

        protected void configureShell​(Shell shell)
        Description copied from class: Window
        Configures the given shell in preparation for opening this window in it.

        The default implementation of this framework method sets the shell's image and gives it a grid layout. Subclasses may extend or reimplement.

        configureShell in class SelectionDialog
        shell - the shell
      • updateStatus

        protected void updateStatus​(IStatus status)
        Update the dialog's status line to reflect the given status. It is safe to call this method before the dialog has been opened.
        status - the IStatus to use for updating the status line.
      • updateButtonsEnableState

        protected void updateButtonsEnableState​(IStatus status)
        Update the status of the ok button to reflect the given status. Subclasses may override this method to update additional buttons.
        status - the IStatus to use.
      • okPressed

        protected void okPressed()
        Description copied from class: Dialog
        Notifies that the ok button of this dialog has been pressed.

        The Dialog implementation of this framework method sets this dialog's return code to Window.OK and closes the dialog. Subclasses may override.

        okPressed in class Dialog
      • create

        public void create()
        Description copied from class: Window
        Creates this window's widgetry in a new top-level shell.

        The default implementation of this framework method creates this window's shell (by calling createShell), and its controls (by calling createContents), then initializes this window's shell bounds (by calling initializeBounds).

        create in class Dialog
      • createButtonBar

        protected Control createButtonBar​(Composite parent)
        Description copied from class: Dialog
        Creates and returns the contents of this dialog's button bar.

        The Dialog implementation of this framework method lays out a button bar and calls the createButtonsForButtonBar framework method to populate it. Subclasses may override.

        The returned control's layout data must be an instance of GridData.

        createButtonBar in class TrayDialog
        parent - the parent composite to contain the button bar
        the button bar control