An annotation processor is constructed by a
factory, which provides it with an
encapsulates the state it needs.
Messages regarding warnings and errors encountered during processing
should be directed to the environment's
and new files may be created using the environment's
Each annotation processor is created to process annotations of a particular annotation type or set of annotation types. It may use its environment to find the program elements with annotations of those types. It may freely examine any other program elements in the course of its processing.
processvoid process()Process all program elements supported by this annotation processor.