Class MarkerResolutionSelectionDialog

All Implemented Interfaces:

public class MarkerResolutionSelectionDialog extends SelectionDialog
Dialog to allow the user to select from a list of marker resolutions.

This dialog may be instantiated, it is not intented to be subclassed.

This class is not intended to be subclassed by clients.
  • Constructor Details

    • MarkerResolutionSelectionDialog

      public MarkerResolutionSelectionDialog(Shell shell, IMarkerResolution[] markerResolutions)
      Creates an instance of this dialog to display the given resolutions.

      There must be at least one resolution.

      shell - the parent shell
      markerResolutions - the resolutions to display
  • Method Details

    • configureShell

      protected void configureShell(Shell newShell)
      Description copied from class: Window
      Configures the given shell in preparation for opening this window in it.

      The default implementation of this framework method sets the shell's image and gives it a grid layout. Subclasses may extend or reimplement.

      configureShell in class SelectionDialog
      newShell - the shell
    • createDialogArea

      protected Control createDialogArea(Composite parent)
      Description copied from class: Dialog
      Creates and returns the contents of the upper part of this dialog (above the button bar).

      The Dialog implementation of this framework method creates and returns a new Composite with standard margins and spacing.

      The returned control's layout data must be an instance of GridData. This method must not modify the parent's layout.

      Subclasses must override this method but may call super as in the following example:

       Composite composite = (Composite) super.createDialogArea(parent);
       //add controls to composite as necessary
       return composite;
      createDialogArea in class Dialog
      parent - the parent composite to contain the dialog area
      the dialog area control
    • okPressed

      protected void okPressed()
      Description copied from class: Dialog
      Notifies that the ok button of this dialog has been pressed.

      The Dialog implementation of this framework method sets this dialog's return code to Window.OK and closes the dialog. Subclasses may override.

      okPressed in class Dialog