Select the Trigger point option to define the selected breakpoint as a trigger point.
All the other breakpoints that are initially suppressed by triggers will be hit only after any of the trigger points has been hit. All the triggers are disabled after a trigger point is hit and will be re-enabled after the run. Triggers will be rendered with an overlay of "T" and the breakpoints suppressed by the triggers will be rendered with an overlay of "T" with a cut.
This option can be changed in the Breakpoints View detail pane, with the Breakpoint Properties..., or by right-clicking a breakpoint.