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NodeUtils - Class in org.eclipse.gef.fx.utils
The NodeUtils class contains utility methods for working with JavaFX: transforming IGeometrys from/to different JavaFX coordinate systems (NodeUtils.localToParent(Node, IGeometry), NodeUtils.localToScene(Node, IGeometry), NodeUtils.localToScene(Node, Point), NodeUtils.parentToLocal(Node, IGeometry), NodeUtils.sceneToLocal(Node, IGeometry)) determining the actual local-to-scene or scene-to-local transform for a JavaFX Node (NodeUtils.getLocalToSceneTx(Node), NodeUtils.getSceneToLocalTx(Node)) perform picking of Nodes at a specific position within the JavaFX scene graph (NodeUtils.getNodesAt(Node, double, double))
NodeUtils() - Constructor for class org.eclipse.gef.fx.utils.NodeUtils
 
norm(double, double, double) - Method in class org.eclipse.gef.fx.nodes.InfiniteCanvas
Normalizes a given value which is in range [min;max] to range [0;1].
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