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N
- NodeUtils - Class in org.eclipse.gef.fx.utils
-
The
NodeUtils
class contains utility methods for working with JavaFX: transformingIGeometry
s from/to different JavaFX coordinate systems (NodeUtils.localToParent(Node, IGeometry)
,NodeUtils.localToScene(Node, IGeometry)
,NodeUtils.localToScene(Node, Point)
,NodeUtils.parentToLocal(Node, IGeometry)
,NodeUtils.sceneToLocal(Node, IGeometry)
) determining the actual local-to-scene or scene-to-local transform for a JavaFXNode
(NodeUtils.getLocalToSceneTx(Node)
,NodeUtils.getSceneToLocalTx(Node)
) perform picking ofNode
s at a specific position within the JavaFX scene graph (NodeUtils.getNodesAt(Node, double, double)
) - NodeUtils() - Constructor for class org.eclipse.gef.fx.utils.NodeUtils
- norm(double, double, double) - Method in class org.eclipse.gef.fx.nodes.InfiniteCanvas
-
Normalizes a given value which is in range
[min;max]
to range[0;1]
.
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