Eclipse Platform
Release 3.7

org.eclipse.swt.opengl
Class GLData

java.lang.Object
  extended by org.eclipse.swt.opengl.GLData

public class GLData
extends Object

The GLData class is a device-independent description of the pixel format attributes of a GL drawable.

Since:
3.2
See Also:
GLCanvas, OpenGL snippets, Sample code and further information

Field Summary
 int accumAlphaSize
          The size in bits of the accumulation buffer's alpha channel.
 int accumBlueSize
          The size in bits of the accumulation buffer's blue channel.
 int accumGreenSize
          The size in bits of the accumulation buffer's green channel.
 int accumRedSize
          The size in bits of the accumulation buffer's red channel.
 int alphaSize
          The size in bits of the color buffer's alpha channel.
 int blueSize
          The size in bits of the color buffer's blue channel.
 int depthSize
          The size in bits of the depth buffer.
 boolean doubleBuffer
          Specifies a double-buffered surface.
 int greenSize
          The size in bits of the color buffer's green channel.
 int redSize
          The size in bits of the color buffer's red channel.
 int sampleBuffers
          The number of multisample buffers used by this context.
 int samples
          The number of samples accepted in the multisample buffer.
 GLCanvas shareContext
          Another GLCanvas whose texture namespace and display lists should be shared.
 int stencilSize
          The desired number of stencil bitplanes.
 boolean stereo
          Specifies a stereo surface.
 
Constructor Summary
GLData()
           
 
Method Summary
 String toString()
          Returns a string containing a concise, human-readable description of the receiver.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

doubleBuffer

public boolean doubleBuffer
Specifies a double-buffered surface. During context creation, only double-buffered formats are considered when set to true.


stereo

public boolean stereo
Specifies a stereo surface. During context creation, only stereo formats are considered when set to true.


redSize

public int redSize
The size in bits of the color buffer's red channel. During context creation, this specifies the minimum required red bits.


greenSize

public int greenSize
The size in bits of the color buffer's green channel. During context creation, this specifies the minimum required green bits.


blueSize

public int blueSize
The size in bits of the color buffer's blue channel. During context creation, this specifies the minimum required blue bits.


alphaSize

public int alphaSize
The size in bits of the color buffer's alpha channel. During context creation, this specifies the minimum required alpha bits.


depthSize

public int depthSize
The size in bits of the depth buffer. During context creation, the smallest depth buffer of at least the specified value is preferred, or zero for no depth buffer.


stencilSize

public int stencilSize
The desired number of stencil bitplanes. During context creation, the smallest stencil buffer of at least the specified value is preferred, or zero for no stencil buffer.


accumRedSize

public int accumRedSize
The size in bits of the accumulation buffer's red channel. During context creation, this specifies the minimum required red bits.


accumGreenSize

public int accumGreenSize
The size in bits of the accumulation buffer's green channel. During context creation, this specifies the minimum required green bits.


accumBlueSize

public int accumBlueSize
The size in bits of the accumulation buffer's blue channel. During context creation, this specifies the minimum required blue bits.


accumAlphaSize

public int accumAlphaSize
The size in bits of the accumulation buffer's alpha channel. During context creation, this specifies the minimum required alpha bits.


sampleBuffers

public int sampleBuffers
The number of multisample buffers used by this context. During context creation, this specifies the minimum number of multisample buffers requested.


samples

public int samples
The number of samples accepted in the multisample buffer. During creation, pixel formats with the smallest number of samples that meets or exceeds the specified minimum number are preferred.


shareContext

public GLCanvas shareContext
Another GLCanvas whose texture namespace and display lists should be shared.

Since:
3.5
Constructor Detail

GLData

public GLData()
Method Detail

toString

public String toString()
Returns a string containing a concise, human-readable description of the receiver.

Overrides:
toString in class Object
Returns:
a string representation of the data

Eclipse Platform
Release 3.7

Guidelines for using Eclipse APIs.

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