Class GLData

    • Field Summary

      Fields 
      Modifier and Type Field Description
      int accumAlphaSize
      The size in bits of the accumulation buffer's alpha channel.
      int accumBlueSize
      The size in bits of the accumulation buffer's blue channel.
      int accumGreenSize
      The size in bits of the accumulation buffer's green channel.
      int accumRedSize
      The size in bits of the accumulation buffer's red channel.
      int alphaSize
      The size in bits of the color buffer's alpha channel.
      int blueSize
      The size in bits of the color buffer's blue channel.
      int depthSize
      The size in bits of the depth buffer.
      boolean doubleBuffer
      Specifies a double-buffered surface.
      int greenSize
      The size in bits of the color buffer's green channel.
      int redSize
      The size in bits of the color buffer's red channel.
      int sampleBuffers
      The number of multisample buffers used by this context.
      int samples
      The number of samples accepted in the multisample buffer.
      GLCanvas shareContext
      Another GLCanvas whose texture namespace and display lists should be shared.
      int stencilSize
      The desired number of stencil bitplanes.
      boolean stereo
      Specifies a stereo surface.
    • Constructor Summary

      Constructors 
      Constructor Description
      GLData()  
    • Field Detail

      • doubleBuffer

        public boolean doubleBuffer
        Specifies a double-buffered surface. During context creation, only double-buffered formats are considered when set to true.
      • stereo

        public boolean stereo
        Specifies a stereo surface. During context creation, only stereo formats are considered when set to true.
      • redSize

        public int redSize
        The size in bits of the color buffer's red channel. During context creation, this specifies the minimum required red bits.
      • greenSize

        public int greenSize
        The size in bits of the color buffer's green channel. During context creation, this specifies the minimum required green bits.
      • blueSize

        public int blueSize
        The size in bits of the color buffer's blue channel. During context creation, this specifies the minimum required blue bits.
      • alphaSize

        public int alphaSize
        The size in bits of the color buffer's alpha channel. During context creation, this specifies the minimum required alpha bits.
      • depthSize

        public int depthSize
        The size in bits of the depth buffer. During context creation, the smallest depth buffer of at least the specified value is preferred, or zero for no depth buffer.
      • stencilSize

        public int stencilSize
        The desired number of stencil bitplanes. During context creation, the smallest stencil buffer of at least the specified value is preferred, or zero for no stencil buffer.
      • accumRedSize

        public int accumRedSize
        The size in bits of the accumulation buffer's red channel. During context creation, this specifies the minimum required red bits.
      • accumGreenSize

        public int accumGreenSize
        The size in bits of the accumulation buffer's green channel. During context creation, this specifies the minimum required green bits.
      • accumBlueSize

        public int accumBlueSize
        The size in bits of the accumulation buffer's blue channel. During context creation, this specifies the minimum required blue bits.
      • accumAlphaSize

        public int accumAlphaSize
        The size in bits of the accumulation buffer's alpha channel. During context creation, this specifies the minimum required alpha bits.
      • sampleBuffers

        public int sampleBuffers
        The number of multisample buffers used by this context. During context creation, this specifies the minimum number of multisample buffers requested.
      • samples

        public int samples
        The number of samples accepted in the multisample buffer. During creation, pixel formats with the smallest number of samples that meets or exceeds the specified minimum number are preferred.
      • shareContext

        public GLCanvas shareContext
        Another GLCanvas whose texture namespace and display lists should be shared.
        Since:
        3.5
    • Constructor Detail

      • GLData

        public GLData()
    • Method Detail

      • toString

        public String toString()
        Returns a string containing a concise, human-readable description of the receiver.
        Overrides:
        toString in class Object
        Returns:
        a string representation of the data